This is a fan-made model based off of Clementine from Telltale's The Walking Dead. I wanted to try to interpret her in a more realistic way compared to the iconic Telltale style.
She was sculpted in Zbrush, retopologized in Maya, textured in Substance Painter, and rendered in Unreal Engine.
This was the model I focused on for the month of November going into December, creating it within that timeframe.